Project 100

I’m going to try so hard to make this work, though it may be insanity when we’re looking at new console releases this year.

I’m tired of the size of my back catalog. I spent hundreds, perhaps thousands, of dollars building up the generous game collection I enjoy today, but far too many of them have been underplayed, and remain unfinished. Still more I completed the main game but could go back and mine more gamerscore from them. I’ve decided that even though the amount I spend on games is a small portion of my overall budget, I’m going to trim this to the marrow to boost my house fund, plus I want to upgrade my TV and get a higher tier gaming PC once I have my own roof over my head. Every penny counts for that and I’ve been too unfocused to that truth lately.

So, I’m launching Project 100, and until I complete it, I am, to the very best of my ability, not going to buy any new gaming out of my own pocket. I can still take in new games as gifts or in trade, and buy new games from funds earned through writing about games (as that’s like recycling in my mind). I can also buy games through gift cards to places like Walmart or Best Buy, as that’s someone else’s money I’m spending.

The mission of Project 100 is to reduce my back catalog by 100 games, or racking up a lot of play time in specific games.

  • Every game I get all the achievements / trophies in counts as 1 of the 100.
  • Every game w/o achievements that I beat the main story in counts.
  • I get 1 point on the list for every 100 hours I spend in 1 game, as measured by Raptr, unless the game has its own internal time measurement system. (So, going forward, I would get 1 point for every multiple of 100 hours I hit in a game, like Gears of War 3).
  • I can by DLC for games I own as needed to be able to get all achievement points.

Once I hit the 100, then I can decide if I want to keep attacking the back cat (and do I have the sanity to keep doing so), or will I allow it to build up again with new games that have gone down in price while attempting this. (It’s also a motivator to write more often so every once in a while I can shell out for a shiny new game.) I also expect to be spending a fair amount of time exploring the Free to Play game space. Since I have no financial investment in those titles, I’m not counting them in the back cat. (Though I’ll still count it if I hit 100 hours in any of those titles)

I decided I’m not going to retroactively give myself credit for Blood Dragon, and that was a recent purchase anyway.

There will be a page for the ongoing count in the Completion Challenge tab above.

 

Posted in Project 100 | Leave a comment

Nier: One Game – Many Genres

Last night I completed by first playthrough of the odd Japanese RPG Nier. Set over 1,000 years after an apocalypse, one man is on a quest to cure his daughter of a debilitating illness. Along the way, he kills tons of monsters with the assistance of a female warrior who for some unexplained reason is wearing something out of a Victoria’s Secret catalog.

I had a good time with the game, which includes elements of other old-school genres, like Shoot-Em-Ups (SHMUPS) and text-based adventure games, which sound odd to mix into a JRPG, but they work. The story strikes an odd haunting tone which kept me interested for the 18 hours it took to complete the game (story + some side quests)… which does feel short for a JRPG campaign, but I got the game for $8, so I can’t complain.

The story and its memorable characters are the main draw here, as is the absolutely incredible soundtrack… one of my top 10 best for a video game. The side quests are terrible though… most involve hunting down a grocery list of pointless items for some NPC or another. Combat is pretty basic, with all the depth of a Dynasty Warriors game, though I like the DW games, so I don’t mind it.

Playthrough #2 started with an extended text sequence reminiscent of the text stories of Lost Odyssey, which filled out Kaine’s backstory. Now I’m in the process of working on the grindy achievements. I’m farming rice to make an in-game fortune for the 1 Million Gold achievement (no joke). At which point I’ll be buying what remaining weapons I need, and buying / farming items needed for all the weapon upgrades. I’m at 19 hours played, and the road map says I’m in for 50-70 hours for the full completion, so I probably still have my work ahead of me.

Bring it on. It’s been a while since I beat a JRPG.

Posted in gaming | Tagged , | Leave a comment

We’re BACK!

It’s been a while… nearly a YEAR, in fact, but this blog is coming back! My work schedule may be insane, but I want to get back into using this as an outlet to share thoughts on the games I’m playing, happenings gamers may be interested in, and general life stuff. Topics will probably not be of the heavy, article caliber for a while, but I’m going to try to have some fun with this.

With my gaming, I’m trying to bring back the Rule of Four. As I’ve blogged in more ancient posts, the Rule of Four is where I limit myself to trying to play only 4 different games, and swap in a new one when one of the Four has been completed. This way, I have some variety to bounce around between games and don’t get bored with any 1, but I’m not juggling so many different games that nothing ever gets finished. There is 1 caveat to the rule – that I sometimes allow extremely time-consuming games to not count in the Four. Games where most of my time is spent in Multiplayer also do not count.

So, my newly rebooted Four are:

  1. Nier (RPG)
  2. Sleeping Dogs (Action)
  3.  Bioshock Infinite (Shooter)
  4. Far Cry 3 (clean-up)

I want to try to maintain a balance between 1 RPG and 2 more action-centric games, plus one game from deeper in the back catalog that I need to clean up achievements in. I’m also playing some Defiance, Black Ops 2, and Gears Judgment, but those don’t factor in here, as they are very time-consuming or MP-centric titles.

I plan to have an extended gaming marathon tomorrow to de-stress after 6 straight days of work, so I’ll throw down some thoughts on that tomorrow night. The tentative plan is a 6-hour stint from 10am to 4pm, then take a break to go and work out (being sedentary all day is BAD), and then a smaller session from 7-9, unless I’m writing something. If possible, I want to play nothing but Nier to get deeper into that RPG, because I need to make up some points for this year’s completion challenge. (I have not made the 2013 tab yet, but you can check the tabs above to see what my completion challenge is all about). I’ll probably end up mixing it up though with Black Ops or Defiance.

That’s all for now. I’m tired and want to game. But I’m back, baby!

Posted in gaming | Tagged , , , , | Leave a comment

How Much Gaming Can I Do On $250?

As I’ve been mentioning via Twitter, Facebook, and in conversations with folks for a long time now, 2012 will be a transformational year for me. This year I will lose weight (at 30 lbs and counting), I will get in shape (ran a 10k at 10 min. miles), I got a great new job, I will meet an incredible woman (sadly, nothing to report on that one…)

Oh, and I intend to buy a house. What does this have to do with gaming on $250? I’ll get to that.

My lease on my apartments ends in 3 months. If I have it my way, I’ll never rent again. However, my savings got slagged in the long transition period between jobs, and I need to rebuild them to have enough for a down payment on a house. It;s unlikely I’ll be able to pull that off in 90 days, no matter how tight I reign in my finances. So, I’ll probably be moving back in with my parents for a few months. This move would save me a ton of money and allow me to get into my own house MUCH faster than if I continue to rent.

While that move will help make the transition faster, I need to continue to do what I can to ensure I spend the smallest possible amount of time at my parents. I love them to death, but nobody wants to be 25 and living with their folks. Thus, expenses are getting slashed to death. Gamefly is gone. Netflix will be scaled back. No more big-ticket expenses (though I still plan on going to Dream Theater).

And my gaming budget is hereby capped at $250 total for the rest of the year. That’s just 4 games at “Day 1″ prices, or ~$30 a month for games. I can gain more money on that total by completing and selling old games, or through money earned by writing articles for The Game Effect. I may trade or borrow games with others. Microsoft points count in this total. Naturally, this means my gamerscore gain is likely to slow as I won’t have easy fodder. I’m not going to be playing that new game everyone is talking about on any given week.

But you know what’s better than all that? OWNING MY OWN GODDAMN HOUSE! My back catalog is so dense with games, I have years worth of work I can do on completions, and that’s without touching my PC back cat or diving into the Free to Play shooter and MMO scenes.

I’ll be keeping track of my spending on this blog, and I trust you all to be good “financial advisers,” making sure I only buy the BEST games.

Posted in Cheap Ass Challenge | Tagged , , | Leave a comment

Dark Souls Diary Episode 5: Wailing on Some Bosses

This weekend was an epic weekend of progress in Dark Souls. Considering I did almost nothing else over the weekend, that shouldn’t come as a surprise. This whole playthrough has been a revelation, as the tough lessons I learned on my initial failed playthrough have transformed me into a much smarter player.  Sen’s Fortress is now a dungeon I can breeze through, as I know the area completely. Even without my better gear, the place would be easy.

I was expecting scary things from Anor Londo, but my progression through the area was pretty smooth… until I hit the boss. Crossing the rafter beams on my first pass of the area was a white-knuckle experience, but I managed it since the painting guardians are not very strong enemies. The sentinels gave the the strongest challenge, due to their high health, and because their shields blocked a lot of my pyromancy attacks. The silver knights were a joke. I got into a pattern of blocking their attack, stabbing once or twice with the lightening spear, then raising my shield again. They could almost never hit me.

Anor Londo’s bosses are considered by many to be the toughest in the game, and I quickly saw why. After wiping against them a few times, I decided it was time to take a break from forward progression and work on powering myself up as much as possible. To that end, I upgraded my Silver Knight armor to be stronger, and decided I needed something stronger than the Lightening Spear, and wanted to ramp up my pyromancy power.

I backtracked through Sen’s Fortress to the blacksmith in that area, with the intent to upgrade a Painting Guardian sword to become Quelaag’s Furysword. I could not upgrade it beyond +5, as I didn’t have the right ember. After consulting the guide, I realized I flew passed it in the Depths, so I had to make a fetch quest to grab it and bring it back.

Once I had that ember and had the sword to +10, I spent some time in Darkroot Garden, grinding up a huge amount of souls, which I used to upgrade my pyromancy flame to +12, and added a few levels to my dex and intelligence. With stronger spells and armor, I went through Sen’s again to return to Anor Londo, and made the Furysword. With the aid of a very skilled player, and my own upgrades, Anor Londo’s bosses fell.

With the ability to warp between bonfires finally mine, I returned to Firelink Shrine and returned to the Undead Asylum to fight the Stray Demon boss. He killed me… A LOT. I’m disgusted with how much that fight inflated my death count. This SOB hits HARD, and killed me in 2 axe hits, plus an annoying fire attack dealing ¼ to 1/3 if my life in damage. Finally, I figured out how I could kill the bastard. My trick was to constantly circle strafe around the boss, which allowed me to evade all his axe attacks and most of his fire blasts. While circle strafing, I lobbed every fire spell I had at his fat ass. With pyromancy gone, I had to finish the fight close quarters, slashing at his fat underbelly a few times, then rolling away when he flies up to do a ground pound. It’s actually a really simple fight… Damn shame I had to die over a dozen times before figuring out the trick.

With the doll item from the asylum, I warped back to Anor Londo to clear the Painted World dungeon, and I felt extremely overpowered while doing it. This was such a breeze it’s not worth discussing in depth. Crossbreed Priscilla killed me once, as her invisibility move took me completely by surprise. I was running around like an idiot as she slashed at me, and knocked me off a ledge. I was thinking I just had to wait her out and she’d reappear. On my second attempt, I got smart and looked for evidence of her location, and followed the footprints she leaves in the snow to find her. I won round 2 without getting hit. Unfortunately, I failed to cut off her tail despite aiming for it above all else, so I need to try again in New Game + to get that special weapon.

After the Painted World, I returned to Darkroot Garden. I’d already explored most of the area, so I made a beeline straight for Great Wolf Sif. I thought Sif was supposed to be one of the tougher bosses… I don’t know where I got that impression from. He looks cool, but he’s a total pushover. I soloed him on my first attempt. Sif’s problem is his reliance on the giant sword he keeps in his mouth, and never uses his paws. This causes minimum range issues, where if you get close enough, Sif can’t hit you. Thus, I sat under his belly and hacked him to death, and chased him around whenever he jumped to reposition himself.

Now, I’m tidying up some loose ends before moving on to the New Londo Ruins. I’ll go down to the depths and clear that tree area, and the lake at the bottom. I want to item hunt those areas, and activate the bonfire at the bottom, which is also a warp point. Once that area is clear, I’ll allow myself to be cursed, and move on to New Londo. I could not be more pleased with how far I got over the weekend. I feel I understand the flow of the game better than ever, and know how to adapt to new challenges. I use a guide to know where items are and gain a general understanding of the layout of an area, but still put in the time to memorize the levels and enemy locations, and I learn how to fight each enemy without help, bosses included.

I will update my cumulative death count at a later date, as I don’t have it with me.

Posted in Dark Souls Diary | Leave a comment

Dark Souls Diary Episode 4: Sen’s Pleasure Palace

Last night I achieved a major milestone in Dark Souls: I completed Sen’s Fortress. This dungeon made me quit Dark Souls in a fit of despair the first time thought… In hindsight, I don’t understand why I struggled with it so mightily. The differences between my two characters aren’t that big. My fighting style is the same, my equipment was largely the same, and I started only 1 level stronger (36 vs. 35). The only significant difference was this time I have a +7 Pyromancy flame. I don’t think I upgraded it last time.

 Part of my problem was laziness with the snake enemies. The Drake sword just does not hit them very hard. With the basic sword, I’m dealing less than 40 damage a shot, which makes the fights take a while. Once I learned their extremely predictable attack patterns, they’re easy to kill, they just take a while. Despite dying rather repeatedly, I didn’t feel too frustrated with the dungeon, as I made a little more progress each time.

 Sen’s Fortress felt very linear compared to most of the other areas I’ve explored, which made it easy enough to learn, though I would not say I’ve mastered it. Timing on the swinging saw blades can be tricky, though learning how to kill enemies with traps feels awesome.

 I cheesed my way through the Iron Golem boss with the aid of an NPC summon I found, and one random person who was kind enough to help. I think that person must have been at the higher end of who I can partner with, and he kind of slapped that boss around while I watched. I have no problem with that. I took the whopping 40k souls I earned and leveled the hell up, getting to level 46.

 I’ve now dipped my tows into Anor Londo, and WOW, this place is beautiful. It’s easily the most stunning environment I’ve seen in the game so far. I’m trying now to figure out what to do next. I want to grind some souls and visit Big Hat Logan and the other NPCs at Firelink Shrine to buy new spells and upgrade my stuff, but I don’t want to backtrack through Sen’s Fortress to get there, and then all the way through again to get back. So, I may be stuck in Anor Londo until I get through it. I feel very underpowered at the moment, so my next several hours will likely be exploring and trying to figure out how I can power up.

 Cumulative death count: 67.

Posted in Uncategorized | Leave a comment

Dark Souls Diary Episode 3: It’s Almost Like I Know What I’m Doing

I believe I last left off venting my frustrations with the Carpa Demon, who is a real douche. Since defeating him, life has gone better, though I’ve still died more often that I would have liked. Since I have been through the Depths before, most of this area was cake, though the sorcerer dude in the lower sections and his rat buddies killed me 3-4 times. The only fringe benefit of the repeated deaths was the chance to farm some more Humanity off of dead rat bodies.

The deepest part of the Depths gave me hell, with the jumping frog things that can inflict curse. I suffered curse and death to them three times in a row. Thankfully, I was smart enough to carry with me a cure for curse, but I only had three. With them all gone, I had to choose between grinding souls and going back to buy more curse cures, or taking the gamble that I could make it through this time. Wonder of wonders, I finally rediscovered the path to the boss, and bypassed the frog bastards. Gaping Dragon remains cool looking, but that fight is a joke. Cut the tail, then keep attacking his rear flanks when it’s safe. With patience, this fight is SO easy.

With the Gaping Dragon dead, I had the key to go down to Blight Town. I won’t lie, Blight Town is one of those areas that scares the crap out of me. I suffered a few deaths at the hands of the enemies, but the environment is the bigger enemy. It is so easy to fall to your death on those narrow paths, the lighting is intentionally poor, and it all makes for crappy fighting conditions. I could not get my ass down to the swamps fast enough! I’ll take the poison for comparatively easy enemies and quick access to a bonfire. I spent some time clearing out items in the area, and then it was on to the boss.

For this run on Quelaag, I tried something different; I ran the boss in online coop. I summoned in another person, plus the NPC Maneater Mildred. With the aid of additional troops, the fight was MUCH easier, as Quelaag’s attention can be divided, leaving opportunities for the others to attack. That said, it still took two attempts to down the spider-woman. After that, I decided to pay back the kindness by putting down my own white summon icon, and helped another played defeat the boss in 3-player coop, and got a nice 10,000 soul reward for my assistance. Cooperative boss fights in Dark Souls are a hell of a lot of fun. I don’t know how often I’ll be able to enlist support later in the game, but I plan to utilize it as much as I can.

Tonight, I plan to spend most of my time researching my next move. I’m in a muddy time where the story progression dictates I go to Sen’s Fortress (cringe), but there’s several optional areas I can visit (and indeed, I did on my previous playthrough attempt.) I plan to take it slow and focus on leveling up and gearing up as much as I can before attempting Sen’s. My friend Ricky, who also has the game, suggested attempting parts of Darkroot Garden to power but before tackling Sen’s, so I may give his advice a shot and see what happens.

Cumulative Death Count: 42

Posted in Dark Souls Diary | Tagged , , , , | Leave a comment